Союз

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"Даже самые смелые не могут сражаться сверх своих сил." Гомер

Гомер знал цену мощному союзу. В Древней Греции союзы между различными городами-государствами, всегда были важным политическим решением. Спарта смогла соперничать с Афинами только тогда, когда объединилась с Коринфом и Аргосом. Это касается и вас: вам решать, вступите ли вы в союз с другими игроками или создадите союз сами.

Выбор союза

"Прежде чем руководить научись подчиняться" - Солон

Вначале, лучше войти в уже существующий союз, чем создавать свой собственный. Создать свой союз просто, но руководить им без опыта очень сложно. Многие неопытные игроки вскоре обнаруживают, что у них либо не хватает опыта, либо видения того, как продолжать развитие союза.

Прежде всего, не старайтесь вступить в союзы с самым высоким рейтингом игроков, поскольку такие союзы обычно отказывают новичкам. Луше всего вступить в союз, игроки которого находятся поблизости от вас. Они с наибольшей вероятностью смогут высылать вам подкрепление в случае атаки и помогать развиваться быстрее. Союзы, в которых есть опытные игроки, добившиеся успехов в других мирах - это другая альтернатива при выборе союза.

Создание и руководство союзом

"A small country cannot contend with a great; the few cannot contend with the many; the weak cannot contend with the strong" - Mencius

To establish your own alliance is a big step in your development as a Grepolis player. It involves a lot of work and many duties which is why one should first possess some good game experience. To establish an alliance you must click the 'Alliance' on the left side of the page. In the new window, you can observe all your current alliance invitations and you can establish an alliance yourself. To do this you must register the name of the new alliance. The name can later be changed by a founder.

As soon as the alliance is established it's forum should be prepared allowing the players to introduce themselves. It will be there, where you will eventually discuss the tactics and strategy of the alliance. The alliance forum can later be expanded and subdivided to accommodate the new topics and threads. Moreover you should update the alliance profile, which publicly presents the alliance. Inviting members is an important consideration. Players close by are important to recruit as they can offer you the best support. The potential candidates should be in the vicinity, should have approximately the same score and be active players. If you notice that a member already has some good experience make sure to promote them so some of the responsibility is delegated to them. A good alliance has about 30-40 members and a very active alliance forum.

With experience, strong engagement and some good fortune, the alliance will grow up to be a large and powerful one that the entire world will fear!

Offices and Rights in the Alliance

Gründer.png Founder As a founder, this player is the absolute chief and has rights automatically for all alliance functions. In addition founders can rename and dissolve the alliance.

Leiter.png Leader A leader is the founder's assistant. They have some of the founder rights plus all rights below.

Einladungen.png Invite With this right players can invite other players into the alliance. They can also retract invitations.

Diplomatie.png Diplomacy A diplomat can change the diplomatic status of the alliance between other alliances such as Non Aggression Pacts and wars.

Rundmail.png Mass Mail The player with the Mass Mail right has the possibility to send the same message to all alliance members at once. This makes announcements very easy.

Moderator im Forum.png Moderator of Forum As a moderator in the forum a player can process and delete threads and topics. They can administer the forum, open new sections, rename, delete and change its visibility.

Zugang zu dem internen Foren.png Access to the internal forums This right allows players to see the internal forum where the main battle plans, tactics and strategies are discussed.

Leaving Your Alliance

"An alliance with the powerful is never to be trusted" - Phaedrus

Are you discontented with your alliance? In Grepolis nothing can tie you forever to a certain alliance. You can leave your alliance at any time by clicking on the corresponding button on the alliance summary. Then you can enter into a new alliance or can establish your own.

Be sure you carefully handle this tactical gambit. You will not be popular in your old alliance and might not be trusted in your new one!